SEGA has released more screenshots of the upcoming High Voltage Software first person shooter game, Conduit 2. The company also announced that the game has pushed the release date to April 19, 2011 to allow the team to work on balancing issues in multi-player.
Descriptions of the three main gameplay modes, Free-For-All, Team Deathmatch, and Team Objective, were also detailed by the company:
Deathmatch: First player to the kill limit in the time allowed wins!
ASE Ball: Longest time holding the ASE wins!
Bounty Hunter: Kill your assigned target for points or kill those hunting you for fun. But beware; killing someone who doesn’t fill those roles will cost you points!
Free for All CTF: Get to the flag and then carry it back to a random goal location. First to the scoring limit wins!
Team Deathmatch: First team to the kill limit in the time allowed wins!
Shared Stock: Teammates share a pool of lives while trying to get the highest kill count possible.
Capture the Flag: Each team tries to capture the ASE (flag) of the other. First team to the capture limit in the time allowed wins!
Killing Override: First team to the kill or capture limit wins!
Single Flag CTF: Teams fight over a single centrally-located ASE (flag). First team to the capture limit wins!
VIP: Fight to kill the randomly selected VIP on the opposing team. First team to the point limit wins!
ASE Basketball: Each team tries to capture a centrally-located ASE and then carry it into the enemy base. Toss or carry the ASE through the goal to score. First team to the point limit wins!
Balloon Battle: Lose balloons with every death. Gain balloons with kills. With no balloon, become a mini bomb! Last player alive wins!
Annexation: Teams fight for control over capture points. These totems award points over time. First team to the point limit wins!
Power Surge: Teams must defend their own generator while destroying the enemy’s when its shield is down. First team to destroy the generator or the team with the more intact generator win!
