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Review: Super Mario Galaxy
Posted by The Sound Defense, 327 days ago 10/06 00:03
  Super Mario Galaxy
  News & Articles | FAQ | Files | Media | Video | Cheats | Boards | Buy Now
 Rating Preview
 Single Player
 9.4 
 Multiplayer
5.0
 Controls
9.0
 Graphics
9.8
 Sound
9.9
 Replay Value
8.3

The powerups that litter this game are amazingly fun as well. There’s the Bee Mushroom, which turns Mario into a bee until he gets hurt or touches water; there are Fire and Ice Flowers, which give Mario those respective powers; there’s the Boo Mushroom, which transforms Mario into a Boo, allowing him to float around and pass through certain walls; there’s the Spring Mushroom, which encases Mario in a large spring that lets him jump astoundingly high; and later on there’s a red start that lets Mario fly, and actual flying this time, as opposed to the gliding sort of mechanic that was present in SM64. Each of these are used an appropriate amount, and they’re all a kick to play with.

It helps that the controls are pretty much spot-on, as well. Mario runs, jumps, and (later in the game) flies without a hitch, and while running on the underside of a planet may take some getting used to, it will come naturally before too long. You use the Wii Remote pointer functions to perform actions like collect Star Bits and activate Pull Stars, and you shake the remote to make Mario spin. On occasion, the game will use the Wii Remote a little more intricately, as in the manta ray surfing, but they’re space out enough that they don’t feel forced, and they’re always entertaining. They’re a little simplified from SM64, and certainly from Sunshine, but they’re very fluid and it’s excellent to control. The auto-camera is incredible, as well; with the exception of some of the purple coin levels, I don’t think I ever had to adjust the camera for my own uses.

 

 Our Rating for Review: Super Mario Galaxy
9.4
Single Player
3D platforming is better now than it’s ever been, and there’s tons of it. Minor rehashing gripes do little to mar this experience.
5.0
Multiplayer
While the second-player-with-a-remote thing works well, I still can’t get too excited about it.
9.0
Controls
Work flawlessly for the most part, including the auto-camera, but running on the underside of planets can sort of screw you up.
9.8
Graphics
This game really shows what the Wii can do, with no jaggies even in 480p. Spectacular art design really makes this game.
9.9
Sound
Every sound is spot-on, and the music is absolutely spectacular. Orchestrated tracks for certain levels are to die for.
8.3
Replay Value
There are 242 stars to get, potentially requiring 60 hours of your time before you’ve finished it 100%. And then you’ll want to do it again.
9.6
Overall
Platforming hasn’t been like this in decades. This is a must-buy for nearly all gamers.
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