The gameplay is pretty entertaining as well. The game consists of a total of 20 missions, and you’ll be playing as five different countries throughout the course of the campaign mode. Each mission places you in control of a certain battalion of troops of various types, and your job is to go forth with them, destroying enemies, capturing facilities, and rescuing P.O.W.s from enemy clutches. The strategy element comes from the various types of troops, and their various strengths and weaknesses: for example, tanks are preferred over infantry when taking on flamethrowers, but those same tanks are pretty vulnerable to bazooka blasts. Thus, there’s never really a way to just steamroll over the enemies; you’ll have to strategize effectively in order to make it through each mission.
BWii does its best to vary missions up so they don’t feel too repetitive, and usually it works. You’ll find yourself in various levels of desperation, or various venues (land, air, sea), or else they’ll switch up your objectives from offense to defense. It sounds more simplistic than it is, and it managed to keep me from getting bored as I went through the game. The controls work very fluidly as well; for the remote pointer, they appear to have taken a lesson from Corruption in adjustable sensitivity, and that works very nicely. It’s very simple to be able to point at an enemy and have your troops attack. You’ll also be shaking your Nunchuk on occasion to jump or perform a combat roll; this usually works fine, but remember to shake it well. So the gameplay gets some high marks.