The game is put together in the traditional fashion of any numerical Resident Evil installment. A flashy, yet macabre visual theme and your basic options. Very straight-forward and simplistic. The difficulty settings are all like usual and very fair, and nothing really draws away from the classic feel you would hope to expect.
The game takes place in a small, rural Spanish village isolated by thick wooded area. The objective is for Leon Kennedy, the returning hero of Resident Evil’s second major title, to obtain the kidnapped daughter of the President. Simple, right? But when is Resident Evil ever simple? As you’ll quickly realize, the citizens of this village are not your typical friendly and hospitable bunch, but instead come off as violently territorial. The game starts you off on the bad side of a long rope-bridge over a thick gorge. You’ll find yourself on a dirt path in a seemingly uninhabited section of the forest. Your only companionship is that of two very brief-spoken Spanish law officials in the car they drove you in with. Providing nothing more than the direction of the nearest village, you will quickly realize you are, like many times before, completely alone.
As you travel down the path you will learn that the path, like logic would insist, was indeed made for a purpose when you come across a small wooden cabin. Taking a quick look inside will reward you with what else but your first meeting with one of the oh-so welcoming locals? It won’t take long for you to realize how ’friendly’ he is, and have to take action. At this point, you’ll get to witness your first real interraction with your assistant via radio transmission.