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Guest Review: Sonic and The Secret Rings
Posted by Okiru, 233 days ago 11/04 21:36
  Sonic and The Secret Rings
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The game is also very lightly controlled from buttons and strongly focuses on how you move the Wii-Mote, and I’ve noticed holding it sideways does not really respond for this game as well. At least... as sharply. Here’s the huge flaw with this aspect. While you can press the D-Pad to change direction, you change direction, automatically, when you even faintly shift the Wii-Mote. So, basically, using the D-Pad cannot replace or remedy that. Sonic’s motions are ALWAYS controlled by the rotation of the controller. This does not work effectively in combination with mediocre (at best) response, constant forward movement, and a terrible jump system.

Then you have to open into the ’RPG’ element adopted into this one. I’ll admit, this was innovative, refreshing, and pleasant, but it was definitely nothing more than you should hope for. Each time you complete a stage (even re-runs), you gain experience which goes to a bar. Once the bar is full, you level up once, and gain extra points that go towards your learned skills. To gain a skill, you have to complete a specific task (usually a certain stage, which is only unlocked by completing a certain number of other stages). Each Skill requires a certain amount of unused points to equipped it.

For example. Say Skill A requires 4 points, and say you have 40pts. total, but 37 of those are already used up. The only way to equipped Skill A is by removing a skill already equipped to Sonic. When you remove them, you still keep them, so don’t worry, but this is a nice system to prevent you from becoming a God within the completion of the first world. I guess the best way to explain the Skill system is referring you to Kingdom Hearts, which has a nearly identical concept.

The skills range from Magnetizing coins to you from a reasonable distance, to giving you super-attacks, to allowing you to do a flaming back-flip, and some of them are essential for completing the game.

 

 

 Our Rating for Guest Review: Sonic and The Secret Rings
4.9

Single player is fun at the beginning but very repetitive and dull in the long run, requiring only excessively long and annoying tasks to gain anything worth getting. Party mode is great but will get old after you beat the hardest difficulty opponents.
7.0

Multiplayer only has one real use in this game, Party Mode, and it is pretty addictive and enjoyable even after playing every mini twice each. It will eventually get old, but it will definitely serve its purpose.
4.0

The only reason I gave the controls even this high of a score is because some of aspects of Party mode are controlled fairly decently. Everything else is irritating and poorly done.
7.3

The cutscenes have exceptional graphics for the Wii, but the gameplay only features mediocre ones. It does not honestly harm the game, but a game with so many problems already should at least have spent a lot of extra time on this.
5.2
Overall
If you want to waste your time on a poorly made, irritating game whose best feature is a good, but limited, Party mode, then go for it, otherwise forget it exists. The creators had no idea what they were doing here.
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