Has anybody else noticed the Kingdom Hearts-esque enemy intros? Dark blob things on the ground rise up into enemies, all with some kind of symbol on them?
Yeah, and Lucario’s attacks do more damage as he gets attacked more, and his Aura Sphere gets huge. But the doing less damage thing was also in Melee, and Smash 64. What wasn’t in Melee was less knockback when you use the same move over and over.