High Voltage Software is working on another Wii title, this time Evasive Space for WiiWare. YUKE’S Company of America who will be publishing the game has released over one-hundred screenshots.
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In Evasive Space, players guide Konki through collection and time based missions. Levels will feature a number of obstacles and mazes and have a variety of environments including planetary rings, astro-caves, and asteroid belts. It will also feature local multiplayer. A brief overview of Acts 1 & 2 was provided by YUKE’s:
Act 1: Crystal World
-Scene 1: The Gobo Caverns – Timed run through a cave maze
-Scene 2: The Terradyne Asteroid – Open space play; collect “spacemen” while avoiding the asteroids
-Scene 3: The Pirate Nagumo’s Space Cruiser – Timed run through a ship maze
-Scene 4: The Galdonia Nebula – Open space play with rotating level; collect energy cells while avoiding gas clouds from the sun
-Scene 5: The Gobo Caverns 2 – Timed run through new areas of the caverns with additional upgrades to collectAct 2: Fire World
-Scene 1: The Rings of Minot IV – Open space play with rotating level; collect energy cells while avoiding asteroids
-Scene 2: The Lava Fields of Ikaku – Timed run through a cave maze
-Scene 3: The Mugavi Belt – Open space play; avoid asteroids while collecting “spacers” and returning them to their ships
-Scene 4: The Lava Fields of Ikaku Part 2 – Timed run through new areas of the caverns while avoiding shooting steam hazards
-Scene 5: Velkor’s Pyroclasitc Ship of Doom – Maze run; collect energy cells and find the exit portal
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Evasive Space will be available in the Wii Shop Channel for 1,000 Wii Points sometime in January 2009.
It makes me think of Geometry Wars meets a game similar to Bangai-O Spirits.















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